Scrum Methodology
The Scrum methodology of agile software development marks a dramatic
departure from waterfall management. In fact, Scrum and other agile
processes were inspired by its shortcomings. The Scrum methodology
emphasizes communication and collaboration, functioning software, and
the flexibility to adapt to emerging business realities — all attributes
that suffer in the rigidly ordered waterfall paradigm.
What’s Unique about Scrum?
Of all the agile methodologies,
Scrum is unique because it introduced the idea of “empirical process
control.” That is, Scrum uses the real-world progress of a project — not
a best guess or uninformed forecast — to plan and schedule releases. In
Scrum, projects are divided into succinct work cadences, known as
sprints, which are typically one week, two weeks, or three weeks in
duration. At the end of each sprint, stakeholders and team members meet
to assess the progress of a project and plan its next steps. This allows
a project’s direction to be adjusted or reoriented based on completed
work, not speculation or predictions.
Philosophically, this emphasis on an ongoing assessment of completed
work is largely responsible for its popularity with managers and
developers alike. But what allows the Scrum methodology to really work
is a set of roles, responsibilities, and meetings that never change. If
Scrum’s capacity for adaption and flexibility makes it an appealing
option, the stability of its practices give teams something to lean on
when development gets chaotic.
The Roles of Scrum
Scrum has three fundamental roles: Product Owner, ScrumMaster, and team member.
- Product Owner: In Scrum, the Product Owner is responsible for communicating the vision of the product to the development team. He or she must also represent the customer’s interests through requirements and prioritization. Because the Product Owner has the most authority of the three roles, it’s also the role with the most responsibility. In other words, the Product Owner is the single individual who must face the music when a project goes awry.
- The tension between authority and
responsibility means that it’s hard
for Product Owners to strike the right balance of involvement. Because
Scrum values self-organization among teams, a Product Owner must fight
the urge to micro-manage. At the same time, Product Owners must be
available to answer questions from the team
- ScrumMaster: The ScrumMaster acts as a liaison between the Product Owner and the team. The ScrumMaster does not manage the team. Instead, he or she works to remove any impediments that are obstructing the team from achieving its sprint goals. In short, this role helps the team remain creative and productive, while making sure its successes are visible to the Product Owner. The ScrumMaster also works to advise the Product Owner about how to maximize ROI for the team
- Team Member: In the Scrum methodology, the team is responsible for completing work. Ideally, teams consist of seven cross-functional members, plus or minus two individuals. For software projects, a typical team includes a mix of software engineers, architects, programmers, analysts, QA experts, testers, and UI designers. Each sprint, the team is responsible for determining how it will accomplish the work to be completed. This grants teams a great deal of autonomy, but, similar to the Product Owner’s situation, that freedom is accompanied by a responsibility to meet the goals of the sprint.
No comments:
Post a Comment